📖 Game Rules & Mechanics
This page explains how every number in the game affects performance and outcomes.
1. Price ($500 – $700)
- Higher prices → higher revenue per unit sold.
- Lower prices → higher attractiveness and market share.
- Price attractiveness counts for 40% of market share calculation.
2. Marketing (2 – 6)
- Marketing improves visibility and customer awareness.
- Each point of marketing = $1M cost per region.
- Marketing attractiveness counts for 30% of market share.
3. R&D (0 – 10)
- Improves product quality (diminishing returns after quality > 100).
- Each point of R&D = $1M cost.
- If R&D = 0 → quality slowly decays each round.
- Quality attractiveness counts for 30% of market share.
4. HR (0 – 10)
- Represents investment in employees and organizational strength.
- Each point of HR = $1M cost.
- Improves long-term stability (slows down random fluctuations).
5. Production Allocation (30k–100k per region)
- Units allocated to each region, capped at 200,000 total.
- Too few → miss sales. Too many → wasted capacity.
6. Market Mechanics
- Base demand: NA 100k, EU 80k, APAC 120k.
- Market share = 40% price + 30% marketing + 30% quality.
- Sales = min(demand share, allocated units, capacity).
7. Costs
- Production = units × $200
- Marketing = decision × $1M/region
- R&D = decision × $1M
- HR = decision × $1M
8. Profits & Cash
- Revenue = sales × price
- Profit = revenue − costs
- Cash < 0 → bankruptcy
9. Shareholder Value Index (SVI)
- 40% cumulative profit + 30% avg. market share + 30% cash
10. Rounds
- Game lasts 4 rounds, then final placements shown.
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